Operation Key Description Requirements / Context       Open Hierarchy tab  H Opens Hierarchy (Selects It If Already Open)  None     Open Properties tab  I Opens Properties (Selects It If Already Open)  None     Open Core Content tab  M Opens Core Content (Selects If Already Open)  None     Open Community Content  K Opens Community Content (Selects If Already Open)  None      
     Operation Key Description Requirements / Context       Navigate Selections  Up Down Left Right Moves Selection Up / Down (Even Through Tabs)  None     Navigate Selection  Tab Go To Next Element In Editor Selection  Viewport Not Active     Main Menu  Esc Ctrl + P Opens Pause Menu  None      
     Operation Key Description Requirements / Context       Wrap Object in Group  Ctrl + G Create a Group Containing The Selected Objects  Selection     Unwrap Grouped Object  Ctrl + G Remove a Folder / Group Without Deleting Children  Selection     Create New Folder  Ctrl + Shift + N Create a New Folder in the Hierarchy  None      
     Operation Key Description Requirements / Context       Move in Editor  Middle Button Drag to Move In 3D Space  Viewport Active     Move in Editor  Right Button Hold to Move In 3D Space - QE = Up / Down, WASD = Normal  Viewport Active     Move Forward / Backwards  Middle Button Alt + Right Button Moves Forwards And Backwards  Viewport Active     Move Camera  Right Button Hold to Move the Camera Instead of the Character  Viewport Active     Orbit Camera  Alt + Left Button Hold and then Drag to Pivot Camera Around Central Point  Viewport Active     Orbit Last Selected  Alt + Shift Works Even After A Viewport Change  None     Pan Camera  Middle Button Hold to Move The Camera Perpendicular To View Direction  Viewport Active     Slow Movement  C Hold To Slow Down Movement Rate  Viewport Active, Moving     Drag Zoom  Alt + Right Button Hold to Zoom In And Out - Up / Down Or Left / Right Drag  Viewport Active     Fast Movement  Shift Hold To Increase Movement Rate  Viewport Active, Moving      
     Operation Key Description Requirements / Context       Selection Area  Left Button Creates Selection Box  Viewport Active     Select / Deselect  Left Button If Object over Cursor select it, otherwise Deselect All  Viewport Active     Select All  Ctrl + A Select Everything in the Scene  None     Add to Selection  Shift + Left Button Adds Object to Selection, or Makes Already Selected Object the Current Pivot.  Selection     Add / Subtract from Selection  Ctrl + Left Button Adds or Removes Object from Current Selection  Selection     Deselect All  Esc Deselects All (same as Ctrl + P   Selection     Place Selected  X Places Selected Asset at Cursor Location  Asset Selected, Viewport Active     Place Selected Align Surface Normal  Shift + X Places Selected Asset at Cursor Location, align up Vector with Cursor Raycast Normal, takes into account extra settings on Object Generator tab, like randomize scale/color, etc  Asset Selected, Viewport Active     Navigate Hierarchy  Up Down Selects Next / Previous Item in List  Viewport or Hierarchy Active     Navigate Child/Parent  Left Right Selects Parent or First Child, or Expands / Collapses Current Parent Node (group etc.)  Viewport or Hierarchy Active     Expand / Collapse Recursive  Shift + Left Button Expand / Collapse Selected Item and Children Under It  On Expansion Arrow     New Template From Object  Ctrl + Shift + I Creates a new template from the current object selected  Object Selected     Update Template From Object  Ctrl + Shift + O Updates a template if the current object selected is an instance of a template  Object Selected      
     Operation Key Description Requirements / Context       Create Spawn Point  0 Creates Spawn Point Object at Cursor Location  Viewport Active     Create UI Text  1 Creates UI Text Object  Viewport Active     Create UI Stat Bar  2 Creates UI Stat Bar Object  Viewport Active     Create Text Renderer  5 Creates Text Renderer Object at Cursor Location  Viewport Active     Create Point Light  7 Creates Point Light Object at Cursor Location  Viewport Active     Create Spot Light  8 Creates Spot Light Object at Cursor Location  Viewport Active     Create Trigger  9 Creates Trigger Object at Cursor Location  Viewport Active     Create Equipment  Page Up Creates Equipment Object at Cursor Location  Viewport Active     Create Weapon  Page Down Creates Weapon Object at Cursor Location  Viewport Active     Select / Edit Terrain  L Selects and Edits the Terrain  Viewport Active      
     Operation Key Description Requirements / Context       Select Move Tool  W Selects Move Tool  None     Select Rotate Tool  E Selects Rotate Widget  None     Select Scale Tool  R Selects Scale Tool  None     Toggle Grid Snapping  G Enables or Disables Objects Snapping to Grid  None     Decrease Move Snap  [ Decrease Grid Snap Scale for Move Tool  None     Increase Move Snap  ] Increase Grid Snap Scale for Move Tool  None     Decrease Rotate Snap  [ Decrease Grid Snap Scale for Rotate Tool  None     Increase Rotate Snap  ] Increase Grid Snap Scale for Rotate Tool  None     Decrease Scale Snap  [ Decrease Grid Snap Scale for Scale Tool  None     Increase Scale Snap  ] Increase Grid Snap Scale for Scale Tool  None     Toggle World / Local Space  T Toggles Between Local and World Space  None      
     Operation Key Description Requirements / Context       Undo  Ctrl + Z Undo Last Action  None     Redo  Ctrl + Y Redo Last Action  None     Cut  Ctrl + X Cut Selection from Scene and Add to Clipboard  Selection     Copy  Ctrl + C Copy Selection to Clipboard  Selection     Duplicate  Ctrl + W Duplicates Object  Selection     Paste  Ctrl + V Paste Selection  Selection     Rename  F2 Rename Selected Object  Selection     Drop to Floor  End Drops Selection to Nearest Surface Below  Selection     Toggle Gizmo Visibility  V Enables or Disables Visibility of Gizmo Indicators  Viewport Open     Toggle Manipulator Visibility  Shift + V Enables or Disables Visibility of Manipulator Indicators  Viewport Open     Copy MUID  Ctrl + Alt + C Copies MUID to Clipboard  Selection     Delete  Del Deletes Object and Removes References to It  Selection      
     Operation Key Description Requirements / Context       Toggle Play Mode  = Start or Stop Preview Mode  Viewport Open     Stop Play Mode  Esc Cancels Play Mode (same as Equals)  Game Running in Edit Mode     Pause Play  Tab Pauses Running Game  Game Running in Edit Mode     Pause Editor  Esc Brings up Pause Screen  None      
     Operation Key Description Requirements / Context       Save Map  Ctrl + S Saves the Game or Current Script to Disk  None (or Selection)     Save All  Ctrl + Shift + S Saves Game and Modified Scripts to Disk  None      
     Operation Key Description Requirements / Context       Terrain Brush Enlarge  > Increase Terrain Brush Size (Shift   Active Terrain Editing     Terrain Brush Shrink  < Decrease Terrain Brush Size (Shift   Active Terrain Editing      
     Operation Key Description Requirements / Context       Find  Ctrl + F Highlights Selection  In Text Editor     Find Next  F3 When in Find, Selects Next Occurrence  In Text Editor     Find Previous  Shift + F3 When in Find, Selects Previous Occurrence  In Text Editor     Compile Script  F5 Compiles Script With Uncompiled Changes  Script Open      
    Last update: January 31, 2023